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Nintendo Systems

Platform SRE (Site Reliability Engineer)

Location
Tokyo (also Osaka / Fukuoka) · Relocation support
Type
Full-time
Apply on the company site Posted Aug 5, 2026

Salary (published): base annual salary ¥5,200,000–¥15,000,000 — the final figure is decided by ability at selection. Languages: Business-level Japanese and English preferred.

About the role

Own availability, reliability, and performance for the network services behind Nintendo’s gaming consoles and smart-device apps — consumer-facing systems at massive scale.

Responsibilities

  • Design and operate systems ensuring availability, reliability, and performance of Nintendo’s gaming consoles, smart devices, and network services
  • Infrastructure architecture
  • Observability and monitoring

Qualifications

  • 5+ years in SRE, DevOps, or platform engineering
  • Cloud infrastructure experience
  • Kubernetes; incident management

Nice to have

  • AWS / GCP
  • Observability tools (Prometheus, Grafana)
  • Infrastructure as Code
  • Strong communication

Tech stack

Kubernetes, cloud platforms, Prometheus, Grafana, IaC.


External listing — the salary range is stated on the official posting (verified live 2026-07-30). The Apply button takes you to Nintendo Systems’ official HERP page.

Working conditions

Employer
Nintendo Systems
Workplace
Tokyo (also Osaka / Fukuoka) · Relocation support
Type
Full-time
Salary
¥5.2M–¥15.0M / year (base)

These working conditions are summarized from the employer's official posting, where the full and authoritative conditions are published. Please confirm the final terms directly with the employer before accepting any offer.

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