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Nintendo Systems

Platform SRE (Site Reliability Engineer)

勤務地
Tokyo (also Osaka / Fukuoka) · Relocation support
雇用形態
Full-time
企業サイトで応募する 掲載日:2026年8月5日

Salary (published): base annual salary ¥5,200,000–¥15,000,000 — the final figure is decided by ability at selection. Languages: Business-level Japanese and English preferred.

About the role

Own availability, reliability, and performance for the network services behind Nintendo’s gaming consoles and smart-device apps — consumer-facing systems at massive scale.

Responsibilities

  • Design and operate systems ensuring availability, reliability, and performance of Nintendo’s gaming consoles, smart devices, and network services
  • Infrastructure architecture
  • Observability and monitoring

Qualifications

  • 5+ years in SRE, DevOps, or platform engineering
  • Cloud infrastructure experience
  • Kubernetes; incident management

Nice to have

  • AWS / GCP
  • Observability tools (Prometheus, Grafana)
  • Infrastructure as Code
  • Strong communication

Tech stack

Kubernetes, cloud platforms, Prometheus, Grafana, IaC.


External listing — the salary range is stated on the official posting (verified live 2026-07-30). The Apply button takes you to Nintendo Systems’ official HERP page.

募集条件

募集企業
Nintendo Systems
就業場所
Tokyo (also Osaka / Fukuoka) · Relocation support
雇用形態
Full-time
給与
¥5.2M–¥15.0M / year (base)

上記は採用企業の公式求人情報をもとに整理した募集条件です。正式な募集条件はすべて企業の公式求人ページに掲載されています。内定を承諾される前に、最終的な条件は必ず採用企業に直接ご確認ください。

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